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Call of duty 5 mods
Call of duty 5 mods













call of duty 5 mods

Forcing the game to run mods from the game installation directory using dvars like fs_BaseGame or fs_localAppData is not intended/supported and may affect your profile/stats, Punkbuster, other users trying to run the mod who store mods in the correct folder, and/or the actual mods if you do not use the Documents and Settings(XP)/Local Data(Vista) folder. Trying to run mods from the root directory of where your game is installed is the wrong way in Call of Duty World at War.

call of duty 5 mods

Launcher conveniently does this for your automatically when you compile a map or build a mod, but when you share your content be sure it is clear to users on where exactly to place your mods. You still use the root game directory as a development environment, but to play your content you will need to copy your mods to the new designated area.Since Call of Duty World At War is a Games For Windows title, custom content now needs to live in yourĭocuments and Settings/YOUR_USERNAME/Local Settings/Application Data/Activision/CoDWaW















Call of duty 5 mods